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Unity Engine


backgroundColor

The color with which the screen will be cleared.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public Color backgroundColor { get; set; }

Remarks

Only used if Camera.clearFlags are set to CameraClearFlags.SolidColor (or CameraClearFlags.Skybox but the skybox is not set up).
// ping-pong animate background colorusing UnityEngine;using System.Collections;public class ExampleClass : MonoBehaviour{ public Color color1 = Color.red; public Color color2 = Color.blue; public float duration = 3.0F; public Camera cam; void Start() { cam = GetComponent<Camera>(); cam.clearFlags = CameraClearFlags.SolidColor; } void Update() { float t = Mathf.PingPong(Time.time, duration) / duration; cam.backgroundColor = Color.Lerp(color1, color2, t); }}
Additional Resources: camera component, Camera.clearFlags