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Unity Engine


current

The camera we are currently rendering with, for low-level render control only (Read Only).
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public static Camera current { get; }

Remarks

Most of the time you will want to use Camera.main instead. Use this function only when implementing one of the following events: MonoBehaviour.OnRenderImage(RenderTexture, RenderTexture), MonoBehaviour.OnPreRender(), MonoBehaviour.OnPostRender().