maxDepenetrationVelocity
Maximum velocity of a rigidbody when moving out of penetrating state.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.PhysicsModule
public float maxDepenetrationVelocity { get; set; }
Remarks
Use this property when you want to make your bodies move out of colliding state in a more smooth way than by default.