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Unity Engine


automaticInertiaTensor

Whether or not to calculate the inertia tensor automatically.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.PhysicsModule
public bool automaticInertiaTensor { get; set; }

Remarks

If enabled, the inertia tensor is calculated automatically based on the settings of attached Colliders. If no colliders are present, the tensor has a default value of Vector3(1,1,1).