GetLayerCollisionMask(int)
Get the collision layer mask that indicates which layer(s) the specified layer can collide with.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.Physics2DModule
public static int GetLayerCollisionMask(int layer)
Parameters
The layer to retrieve the collision layer mask for.
Returns
Type | Description |
|---|---|
| int | A mask where each bit indicates a layer and whether it can collide with layer or not. |
Remarks
Additional Resources: Physics2D.SetLayerCollisionMask, Physics2D.IgnoreLayerCollision.