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Asset Transformer SDK

Proxy Mesh

Generates a simplified mesh from selected occurrences. Commonly used in retopology workflows to create clean, optimized geometry for further processing such as baking materials or generating LODs.
Read time 1 minuteLast updated a day ago

API function: algo.proxyMesh Use this feature to remesh selected meshes into a new set of meshes using a marching cubes approach. This feature is designed to create very lightweight meshes that you can use, for example, for baking and mesh colliders.
Remeshing

The algorithm

This algorithm is based on a marching cubes computed on a dilated voxel grid in order to create a watertight mesh. To be compatible with surfacic meshes, a specific parameter exists, that will improve the quality of the reconstruction by allowing non-watertight meshes to be created, and avoided double-skin around surfacic meshes.