Normalize UVs
Use this feature to normalize UV coordinates of 3D models, ensuring they are scaled and translated to fit within the standard 0 to 1 range for consistent and accurate texture mapping across different assets.
Read time 1 minuteLast updated 21 hours ago
API function: algo.normalizeUV Use this feature to downscale or stretch the texture coordinates of the selected meshes so that they fit into the UV space [0, 1].
