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Asset Transformer SDK


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Asset Transformer SDK


Normalize UVs

Use this feature to normalize UV coordinates of 3D models, ensuring they are scaled and translated to fit within the standard 0 to 1 range for consistent and accurate texture mapping across different assets.
Read time 1 minuteLast updated 10 months ago

API function: algo.normalizeUV
Use this feature to downscale or stretch the texture coordinates of the selected meshes so that they fit into the UV space [0, 1].