GetVertices(List<Vector3>)
Gets the vertex positions of the Mesh.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public void GetVertices(List<Vector3> vertices)
Parameters
A list of vertex positions to populate.
Remarks
Use this method instead of Mesh.vertices if you control the life cycle of the list passed in and you want to avoid allocating a new array with every access.
Additional Resources: Mesh.AcquireReadOnlyMeshData function.