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Unity Engine


GetVertices(List<Vector3>)

Gets the vertex positions of the Mesh.
Read time 1 minuteLast updated 6 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public void GetVertices(List<Vector3> vertices)

Parameters

A list of vertex positions to populate.

Remarks

Use this method instead of Mesh.vertices if you control the life cycle of the list passed in and you want to avoid allocating a new array with every access.
Additional Resources: Mesh.AcquireReadOnlyMeshData function.