realtimeEnvironmentLighting
Determines the lightmap that Unity stores environment lighting in.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public bool realtimeEnvironmentLighting { get; set; }
Remarks
Use this option to specify which type of lightmap contains the environment lighting, when your Scene uses both the Baked Global Illumination system and the Enlighten Realtime Global Illumination system.
When this is set to , Unity stores environment lighting in real-time lightmaps. When this is set to , Unity stores environment lighting data in baked lightmaps.
truefalseThis setting affects lightmaps generated by the Baked Global Illumination system and the Enlighten Realtime Global Illumination system.
When Unity serializes this object as a Lighting Settings Asset, this property corresponds to the Realtime Environment Lighting property in the Lighting Settings Asset Inspector.
LightingSettingsAdditional Resources: Lighting Settings Asset.