finalGatherFiltering
Controls whether a denoising filter is applied to the final gather output.
Read time 1 minuteLast updated 2 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public bool finalGatherFiltering { get; set; }
Remarks
Final gather fires additional rays from the position of final lightmap texels before compositing with Enlighten Realtime Global Illumination’s lower resolution indirect lightmap. This can improve effects such as indirect shadowing and mitigate potential light leaks. When enabled, visual quality is improved at the cost of additional time required to bake the lighting.
Setting for LightingSettings.Lightmapper.Enlighten.
Additional Resources: LightingSettings.finalGather, LightingSettings.finalGatherRayCount.