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Unity Engine


EndScrollView

Ends a scrollview started with a call to BeginScrollView.
Read time 2 minutesLast updated 6 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.IMGUIModule

EndScrollView()

Ends a scrollview started with a call to BeginScrollView.
public static void EndScrollView()

Examples

using UnityEngine;using System.Collections;public class ExampleClass : MonoBehaviour{ // The position on of the scrolling viewport public Vector2 scrollPosition = Vector2.zero; void OnGUI() { // An absolute-positioned example: We make a scrollview that has a really large client // rect and put it in a small rect on the screen. scrollPosition = GUI.BeginScrollView(new Rect(10, 300, 100, 100), scrollPosition, new Rect(0, 0, 220, 200)); // Make four buttons - one in each corner. The coordinate system is defined // by the last parameter to BeginScrollView. GUI.Button(new Rect(0, 0, 100, 20), "Top-left"); GUI.Button(new Rect(120, 0, 100, 20), "Top-right"); GUI.Button(new Rect(0, 180, 100, 20), "Bottom-left"); GUI.Button(new Rect(120, 180, 100, 20), "Bottom-right"); // End the scroll view that we began above. GUI.EndScrollView(); }}

EndScrollView(bool)

Ends a scrollview started with a call to BeginScrollView.
public static void EndScrollView(bool handleScrollWheel)

Parameters

handleScrollWheel

Examples

using UnityEngine;using System.Collections;public class ExampleClass : MonoBehaviour{ // The position on of the scrolling viewport public Vector2 scrollPosition = Vector2.zero; void OnGUI() { // An absolute-positioned example: We make a scrollview that has a really large client // rect and put it in a small rect on the screen. scrollPosition = GUI.BeginScrollView(new Rect(10, 300, 100, 100), scrollPosition, new Rect(0, 0, 220, 200)); // Make four buttons - one in each corner. The coordinate system is defined // by the last parameter to BeginScrollView. GUI.Button(new Rect(0, 0, 100, 20), "Top-left"); GUI.Button(new Rect(120, 0, 100, 20), "Top-right"); GUI.Button(new Rect(0, 180, 100, 20), "Bottom-left"); GUI.Button(new Rect(120, 180, 100, 20), "Bottom-right"); // End the scroll view that we began above. GUI.EndScrollView(); }}