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Unity Engine


EndGroup()

End a group.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.IMGUIModule
public static void EndGroup()

Remarks

Should be attached with GUI.BeginGroup.
Additional Resources: GUI.BeginGroup

Examples

using UnityEngine;using System.Collections;public class ExampleClass : MonoBehaviour{ void OnGUI() { // Constrain all drawing to be within a 800x600 pixel area centered on the screen. GUI.BeginGroup(new Rect(Screen.width / 2 - 400, Screen.height / 2 - 300, 800, 600)); // Draw a box in the new coordinate space defined by the BeginGroup. // Notice how (0,0) has now been moved on-screen GUI.Box(new Rect(0, 0, 800, 600), "This box is now centered! - here you would put your main menu"); // We need to match all BeginGroup calls with an EndGroup GUI.EndGroup(); }}