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Unity Engine


ClearCache

Removes all AssetBundle content that has been cached by the current application.
Read time 2 minutesLast updated 4 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule

ClearCache()

Removes all AssetBundle content that has been cached by the current application.
public static bool ClearCache()

Returns

Type

Description

boolTrue when cache clearing succeeded, false if cache was in use.

Remarks

This method is not available to WebPlayer applications that use the shared cache.
Additional Resources: Downloading Asset Bundles.
using System.IO;using UnityEngine;public class Example : MonoBehaviour{ void ClearCacheExample() { Directory.CreateDirectory("Cache1"); Directory.CreateDirectory("Cache2"); Directory.CreateDirectory("Cache3"); Caching.AddCache("Cache1"); //Placed in cache list at position 1 Caching.AddCache("Cache2"); //Placed in cache list at position 2 Caching.AddCache("Cache3"); //Placed in cache list at position 3 //Clears all of the caches bool success = Caching.ClearCache(); if (!success) { Debug.Log("Unable to clear cache"); } }}
Web player is not supported from 5.4.0 and beyond.

ClearCache(int)

Removes all AssetBundle content that has been cached by the current application.
public static bool ClearCache(int expiration)

Parameters

expiration

The number of seconds that AssetBundles may remain unused in the cache.

Returns

Type

Description

boolTrue when cache clearing succeeded, false if cache was in use.

Remarks

This method is not available to WebPlayer applications that use the shared cache.
Additional Resources: Downloading Asset Bundles.
using System.IO;using UnityEngine;public class Example : MonoBehaviour{ void ClearCacheExample() { Directory.CreateDirectory("Cache1"); Directory.CreateDirectory("Cache2"); Directory.CreateDirectory("Cache3"); Caching.AddCache("Cache1"); //Placed in cache list at position 1 Caching.AddCache("Cache2"); //Placed in cache list at position 2 Caching.AddCache("Cache3"); //Placed in cache list at position 3 //Clears all of the caches bool success = Caching.ClearCache(); if (!success) { Debug.Log("Unable to clear cache"); } }}
Web player is not supported from 5.4.0 and beyond.