ClearCache
Removes all AssetBundle content that has been cached by the current application.
Read time 2 minutesLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
ClearCache()
Removes all AssetBundle content that has been cached by the current application.
public static bool ClearCache()
Returns
Type | Description |
|---|---|
| bool | True when cache clearing succeeded, false if cache was in use. |
Remarks
This method is not available to WebPlayer applications that use the shared cache.
Additional Resources: Downloading Asset Bundles.
using System.IO;using UnityEngine;public class Example : MonoBehaviour{ void ClearCacheExample() { Directory.CreateDirectory("Cache1"); Directory.CreateDirectory("Cache2"); Directory.CreateDirectory("Cache3"); Caching.AddCache("Cache1"); //Placed in cache list at position 1 Caching.AddCache("Cache2"); //Placed in cache list at position 2 Caching.AddCache("Cache3"); //Placed in cache list at position 3 //Clears all of the caches bool success = Caching.ClearCache(); if (!success) { Debug.Log("Unable to clear cache"); } }}
Web player is not supported from 5.4.0 and beyond.
ClearCache(int)
Removes all AssetBundle content that has been cached by the current application.
public static bool ClearCache(int expiration)
Parameters
The number of seconds that AssetBundles may remain unused in the cache.
Returns
Type | Description |
|---|---|
| bool | True when cache clearing succeeded, false if cache was in use. |
Remarks
This method is not available to WebPlayer applications that use the shared cache.
Additional Resources: Downloading Asset Bundles.
using System.IO;using UnityEngine;public class Example : MonoBehaviour{ void ClearCacheExample() { Directory.CreateDirectory("Cache1"); Directory.CreateDirectory("Cache2"); Directory.CreateDirectory("Cache3"); Caching.AddCache("Cache1"); //Placed in cache list at position 1 Caching.AddCache("Cache2"); //Placed in cache list at position 2 Caching.AddCache("Cache3"); //Placed in cache list at position 3 //Clears all of the caches bool success = Caching.ClearCache(); if (!success) { Debug.Log("Unable to clear cache"); } }}
Web player is not supported from 5.4.0 and beyond.