ClearAllCachedVersions(string)
Removes all the cached versions of the given AssetBundle from the cache.
Read time 1 minuteLast updated 5 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public static bool ClearAllCachedVersions(string assetBundleName)
Parameters
The AssetBundle name.
Returns
Type | Description |
|---|---|
| bool | Returns true when cache clearing succeeded. |
Remarks
Returns false if any cached bundle is in use.
Examples
using System.Collections;using UnityEngine.Networking;using UnityEngine;public class Example : MonoBehaviour{ IEnumerator ClearAllCachedVersionsExample(string uri) { //Download the bundle UnityWebRequest request = UnityWebRequestAssetBundle.GetAssetBundle(uri); yield return request.SendWebRequest(); AssetBundle bundle = DownloadHandlerAssetBundle.GetContent(request); //Given the name of an asset bundle, this will clear every cached version across all caches Caching.ClearAllCachedVersions(bundle.name); //Unload the AssetBundle bundle.Unload(true); }}