AddCache(string)
Add a cache with the given path.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public static Cache AddCache(string cachePath)
Parameters
Path to the cache folder.
Returns
Remarks
This allows you to add a new cache to the cache list. A reference to a Cache will be returned.
Examples
using System.IO;using UnityEngine;public class Example : MonoBehaviour{ void AddCacheAtPath(string path) { if (!Directory.Exists(path)) Directory.CreateDirectory(path); Cache newCache = Caching.AddCache(path); //Make sure your new Cache is valid if (newCache.valid) { //If you wanted to set your newly created cache to the active cache Caching.currentCacheForWriting = newCache; } }}