editorRenderFlags
Controls what part of the terrain should be rendered.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.TerrainModule
public TerrainRenderFlags editorRenderFlags { get; set; }
Remarks
Set the value to a combination of TerrainRenderFlags values. The default value is TerrainRenderFlags.all.
The value is not serialized with Terrain component.