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Unity Engine


queriesHitBackfaces

Whether physics queries should hit back-face triangles.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.PhysicsModule
public static bool queriesHitBackfaces { get; set; }

Remarks

By default, all physics queries such as a raycast or a shape sweep (e.g. SphereCastAll) won't detect hits with back-face triangles.