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Unity Engine


bounceThreshold

Two colliding objects with a relative velocity below this will not bounce (default 2). Must be positive.
Read time 1 minuteLast updated 6 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.PhysicsModule
public static float bounceThreshold { get; set; }

Remarks

This value is usually changed in
Edit->Project Settings->Physics
inspector instead of from scripts.

Examples

using UnityEngine;public class Example : MonoBehaviour{ void Start() { Physics.bounceThreshold = 1; }}