SetVector
Set a vector property.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
SetVector(string, Vector4)
Set a vector property.
public void SetVector(string name, Vector4 value)
Parameters
Remarks
Adds a property to the block. If a vector property with the given name already exists, the old value is replaced. If the property is previously added using MaterialPropertyBlock.SetColor, the value is automatically converted to active color space as if ::SetColor is called.
Additional Resources: MaterialPropertyBlock.SetColor, MaterialPropertyBlock.SetMatrix, MaterialPropertyBlock.SetFloat, MaterialPropertyBlock.SetTexture.
SetVector(int, Vector4)
Set a vector property.
public void SetVector(int nameID, Vector4 value)
Parameters
The name ID of the property retrieved by Shader.PropertyToID.
Remarks
Adds a property to the block. If a vector property with the given name already exists, the old value is replaced. If the property is previously added using MaterialPropertyBlock.SetColor, the value is automatically converted to active color space as if ::SetColor is called.