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Unity Engine


SetVector

Set a vector property.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule

SetVector(string, Vector4)

Set a vector property.
public void SetVector(string name, Vector4 value)

Parameters

name

The name of the property.

value

The Vector4 value to set.

Remarks

Adds a property to the block. If a vector property with the given name already exists, the old value is replaced. If the property is previously added using MaterialPropertyBlock.SetColor, the value is automatically converted to active color space as if ::SetColor is called.

SetVector(int, Vector4)

Set a vector property.
public void SetVector(int nameID, Vector4 value)

Parameters

nameID

The name ID of the property retrieved by Shader.PropertyToID.

value

The Vector4 value to set.

Remarks

Adds a property to the block. If a vector property with the given name already exists, the old value is replaced. If the property is previously added using MaterialPropertyBlock.SetColor, the value is automatically converted to active color space as if ::SetColor is called.