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Unity Engine


SetInteger

Adds a property to the block. If an integer property with the given name already exists, the old value is replaced.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule

SetInteger(string, int)

Adds a property to the block. If an integer property with the given name already exists, the old value is replaced.
public void SetInteger(string name, int value)

Parameters

name

The name of the property.

value

The integer value to set.

SetInteger(int, int)

Adds a property to the block. If an integer property with the given name already exists, the old value is replaced.
public void SetInteger(int nameID, int value)

Parameters

nameID

The name ID of the property retrieved by Shader.PropertyToID.

value

The integer value to set.