GetVectorArray
Get a vector array from the property block.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
GetVectorArray(string)
Get a vector array from the property block.
public Vector4[] GetVectorArray(string name)
Parameters
The name of the property.
Returns
Type | Description |
|---|---|
| Vector4[] |
Remarks
Returns null if such property doesn't exist.
GetVectorArray(int)
Get a vector array from the property block.
public Vector4[] GetVectorArray(int nameID)
Parameters
The name ID of the property retrieved by Shader.PropertyToID.
Returns
Type | Description |
|---|---|
| Vector4[] |
Remarks
Returns null if such property doesn't exist.
GetVectorArray(string, List<Vector4>)
Fetch a vector array from the property block into a list.
public void GetVectorArray(string name, List<Vector4> values)
Parameters
Remarks
The list will be resized to the array size, or cleared if such property doesn't exist. Memory allocation is guaranteed not to happen during the function call.
GetVectorArray(int, List<Vector4>)
Fetch a vector array from the property block into a list.
public void GetVectorArray(int nameID, List<Vector4> values)
Parameters
Remarks
The list will be resized to the array size, or cleared if such property doesn't exist. Memory allocation is guaranteed not to happen during the function call.