useJitteredProjectionMatrixForTransparentRendering
Should the jittered matrix be used for transparency rendering?
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public bool useJitteredProjectionMatrixForTransparentRendering { get; set; }
Remarks
For descriptions of jittered projection rendering see: Camera.nonJitteredProjectionMatrix.