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Unity Engine


allowDynamicResolution

Dynamic Resolution Scaling.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public bool allowDynamicResolution { get; set; }

Remarks

True if the camera is using Dynamic Resolution rendering and false if it is not. Even if this property is true, Dynamic Resolution is only used if also supported by the current Graphics Device.
Note: Dynamic resolution scaling (DRS) changes camera resolution on the fly. This will reduce the GPU workload.