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Unity Engine


Update(float)

Evaluates the animator based on deltaTime.
Read time 1 minuteLast updated 6 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.AnimationModule
public void Update(float deltaTime)

Parameters

deltaTime

The time delta.

Remarks

Updating the animator with this function might not work well with the physics engine or any other system that is normally evaluated by the Game loop.