GetIKRotation(AvatarIKGoal)
Gets the rotation of an IK goal.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.AnimationModule
public Quaternion GetIKRotation(AvatarIKGoal goal)
Parameters
The AvatarIKGoal that is is queried.
Returns
Type | Description |
|---|---|
| Quaternion |
Remarks
An IK goal is a target position and rotation for a specific body part. Unity can calculate how to move the part toward the target from the starting point (ie, the current position and rotation obtained from the animation).
This function gets the current rotation of the specified goal in world space.
Additional Resources: Animator.GetIKRotationWeight, Animator.SetIKRotation.