Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


pivotWeight

Gets the pivot weight.
Read time 1 minuteLast updated 6 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.AnimationModule
public float pivotWeight { get; }

Remarks

The pivot is the most stable point between the left and right foot of the avatar. For a value of 0, the left foot is the most stable point. For a value of 1, the right foot is the most stable point.