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Unity Engine


linearVelocityBlending

When linearVelocityBlending is set to true, the root motion velocity and angular velocity will be blended linearly.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.AnimationModule
Warning
Deprecated. Animator.linearVelocityBlending is no longer used and has been deprecated.
public bool linearVelocityBlending { get; set; }