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Unity Engine


leftFeetBottomHeight

Get left foot bottom height.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.AnimationModule
public float leftFeetBottomHeight { get; }

Examples

using UnityEngine;public class Example : MonoBehaviour{ Animator animator; void Start() { animator = GetComponent<Animator>(); } void LateUpdate() { if (animator) { Vector3 leftFootT = animator.GetIKPosition(AvatarIKGoal.LeftFoot); Quaternion leftFootQ = animator.GetIKRotation(AvatarIKGoal.LeftFoot); Vector3 leftFootH = new Vector3(0, -animator.leftFeetBottomHeight, 0); Vector3 pos = leftFootT + leftFootQ * leftFootH; Debug.Log(pos); } }}