feetPivotActive
Blends pivot point between body center of mass and feet pivot.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.AnimationModule
public float feetPivotActive { get; set; }
Remarks
At 0%, the blending point is body center of mass. At 100%, the blending point is feet pivot.