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Unity Engine


feetPivotActive

Blends pivot point between body center of mass and feet pivot.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.AnimationModule
public float feetPivotActive { get; set; }

Remarks

At 0%, the blending point is body center of mass. At 100%, the blending point is feet pivot.