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Unity Engine


GetHeights(int, int, int, int)

Gets an array of heightmap samples.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.TerrainModule
public float[,] GetHeights(int xBase, int yBase, int width, int height)

Parameters

xBase

First index of heightmap samples to retrieve along the Terrain's x axis.

yBase

First index of heightmap samples to retrieve along the Terrain's z axis.

width

Number of samples to retrieve along the Terrain's x axis.

height

Number of samples to retrieve along the Terrain's z axis.

Returns

Type

Description

float[,]

Remarks

Returns a two dimensional array of heightmap samples. The samples are represented as float values ranging from 0 to 1. The array has the dimensions [height,width] and is indexed as [y,x].