IsSleeping()
Is the rigidbody "sleeping"?
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.Physics2DModule
public bool IsSleeping()
Returns
Type | Description |
|---|---|
| bool |
Remarks
Sleeping is an optimisation that is used to temporarily remove an object from physics simulation when it is at rest. This function tells if the rigidbody is currently sleeping.