motionVectors
Specifies whether this renderer has a per-object motion vector pass.
Read time 1 minuteLast updated 5 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public bool motionVectors { get; set; }
Remarks
If set to true, this object will have a per-object motion vector pass rendererd (in addition to the default camera reconstruction motion vectors). Motion vectors track the per-pixel object velocity from one frame to the next. Using this information you can apply specific Image Effects such as motion blur or temporal anti-aliasing.