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Unity Engine


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Unity Engine


GetPositionsSelf()

Gets the positions of the baked light probes stored in this LightProbes object.
Read time 1 minuteLast updated 10 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public Vector3[] GetPositionsSelf()

Returns

Type

Description

Vector3[]The array of positions of the baked light probes.

Remarks

Additional Resources: LightProbes.countSelf.