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Unity Engine


hasMipMaxLevel

Returns true if the GPU supports partial mipmap chains (Read Only).
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public static bool hasMipMaxLevel { get; }

Remarks

Some GPUs require that mipmapped textures must contain the full set of mipmaps. Query this flag to determine if partial sets of mipmaps are allowed on the device.