hasDynamicUniformArrayIndexingInFragmentShaders
Returns true when the GPU has native support for indexing uniform arrays in fragment shaders without restrictions.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public static bool hasDynamicUniformArrayIndexingInFragmentShaders { get; }
Remarks
This is true for all currently supported GPUs.