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Unity Engine


hasDynamicUniformArrayIndexingInFragmentShaders

Returns true when the GPU has native support for indexing uniform arrays in fragment shaders without restrictions.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public static bool hasDynamicUniformArrayIndexingInFragmentShaders { get; }

Remarks

This is true for all currently supported GPUs.