vectorFieldAttraction
Controls how strongly particles are dragged into the vector field motion.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.ParticleSystemModule
public ParticleSystem.MinMaxCurve vectorFieldAttraction { get; set; }
Remarks
Set in conjunction with ParticleSystemForceField.vectorFieldSpeed to apply a vector field to the particle motion. Additional Resources: ParticleSystemForceField.