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Unity Engine

Unity Engine

directionZ

Apply a linear force along the local Z axis to particles within the volume of the Force Field.
Read time 1 minuteLast updated 2 months ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.ParticleSystemModule
public ParticleSystem.MinMaxCurve directionZ { get; set; }

Remarks

Additional Resources: ParticleSystemForceField.