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Unity Engine


GetPlaybackState()

Returns all the data that relates to the current internal state of the Particle System.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.ParticleSystemModule
public ParticleSystem.PlaybackState GetPlaybackState()

Returns

Type

Description

PlaybackStateThe current internal state of the Particle System.

Remarks

If you want to restore the Particle System to its current state in the future, store the PlaybackState this function returns along with ParticleSystem.GetParticles and ParticleSystem.GetTrails.