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Unity Engine


RemoveCache(Cache)

Removes the Cache from cache list.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public static bool RemoveCache(Cache cache)

Parameters

cache

The Cache to be removed.

Returns

Type

Description

boolReturns true if the Cache is removed.

Examples

using System.IO;using UnityEngine;public class Example : MonoBehaviour{ void RemoveCacheExample() { Directory.CreateDirectory("Cache1"); Directory.CreateDirectory("Cache2"); Directory.CreateDirectory("Cache3"); Cache c1 = Caching.AddCache("Cache1"); //Placed in cache list at position 1 Cache c2 = Caching.AddCache("Cache2"); //Placed in cache list at position 2 Cache c3 = Caching.AddCache("Cache3"); //Placed in cache list at position 3 bool successfullyRemovedCache = Caching.RemoveCache(c1); if (!successfullyRemovedCache) { Debug.Log("Unable to remove cache."); } //Now, if the remove was successful, the Cache list looks like: //Position 0: Default Cache //Position 1: Cache2 //Position 2: Cache3 }}