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Unity Engine


GetCacheByPath(string)

Returns the Cache that has the given cache path.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public static Cache GetCacheByPath(string cachePath)

Parameters

cachePath

The cache path.

Returns

Type

Description

CacheA reference to the Cache with the given path.

Examples

using System.IO;using UnityEngine;public class Example : MonoBehaviour{ void GetCacheByPathExample() { Directory.CreateDirectory("Cache1"); Directory.CreateDirectory("Cache2"); Directory.CreateDirectory("Cache3"); Caching.AddCache("Cache1"); //Placed in cache list at position 1 Caching.AddCache("Cache2"); //Placed in cache list at position 2 Caching.AddCache("Cache3"); //Placed in cache list at position 3 Cache c1 = Caching.GetCacheByPath("Cache1"); Cache c2 = Caching.GetCacheByPath("Cache2"); Cache c3 = Caching.GetCacheByPath("Cache3"); }}