EndHorizontal()
Close a group started with BeginHorizontal.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor
public static void EndHorizontal()
Remarks
Additional Resources: EditorGUILayout.BeginHorizontal

Horizontal Compound group.
Examples
using UnityEngine;using UnityEditor;// Create a Horizontal Compound Buttonpublic class EndHorizontalCS : EditorWindow{ [MenuItem("Examples/Begin-End Horizontal usage")] static void Init() { EditorWindow window = GetWindow(typeof(EndHorizontalCS)); window.Show(); } void OnGUI() { Rect r = EditorGUILayout.BeginHorizontal("Button"); if (GUI.Button(r, GUIContent.none)) Debug.Log("I got pressed"); GUILayout.Label("I'm inside the button"); GUILayout.Label("So am I"); EditorGUILayout.EndHorizontal(); }}