EditorUserSettings
Class for accessing and modifying Editor user settings related to version control and asset import.
Read time 5 minutesLast updated 3 days ago
Definition
- Type: Class
- Namespace: UnityEditor
- Assembly: UnityEditor
- Inherits from: Object
public sealed class EditorUserSettings : Object
Remarks
Use the properties of this class to define local Editor user settings, which you can exclude from version control.
Static Properties
Property | Description |
|---|---|
| allowAsyncStatusUpdate | Allow version control status updates to be performed asynchronously. |
| artifactGarbageCollection | Control whether artifact garbage collection is performed when the Editor starts up. |
| AutomaticAdd | Automatically add new assets to version control when they are created or imported. |
| compressAssetsOnImport | Enable or disable texture compression during asset import. |
| desiredImportWorkerCount | The desired number of processes to use when importing assets, during an Asset Database refresh. |
| hierarchyOverlayIcons | Display version control status icons in the Hierarchy window. |
| idleImportWorkerShutdownDelayMilliseconds | Time in milliseconds that the Editor waits before shutting down idle import workers. |
| otherOverlayIcons | Display version control status icons in windows other than the Project and Hierarchy windows. |
| overlayIcons | Display version control status icons in the Project window. |
| overwriteFailedCheckoutAssets | Automatically overwrite assets that failed to checkout from version control when saving or importing. |
| scanLocalPackagesOnConnect | Enable or disable scanning of local packages when connecting to the Package Manager. |
| semanticMergeMode | Defines the semantic merge mode used by the version control system. |
| showFailedCheckout | Display assets that failed to checkout from version control with a special icon in the Project window. |
| standbyImportWorkerCount | Number of import workers that the import pipeline will keep standby for future imports. |
| WorkOffline | Enable or disable working offline with version control. |
Inheritance
Operators
Operator | Description |
|---|---|
| operator == | Compares two object references to see if they refer to the same object. |
| bool | Determines whether the object exists. |
| operator != | Compares if two objects refer to a different object. |