BeginBuildTargetSelectionGrouping()
Begin a build target grouping and get the selected BuildTargetGroup back.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor
public static BuildTargetGroup BeginBuildTargetSelectionGrouping()
Returns
Type | Description |
|---|---|
| BuildTargetGroup |
Remarks

Build Target Selection Group
Examples
using UnityEditor;public class BuildTargetGroupExample : EditorWindow{ [MenuItem("Examples/Begin-End BuildTarget Grouping")] static void Init() { BuildTargetGroupExample window = (BuildTargetGroupExample)EditorWindow.GetWindow(typeof(BuildTargetGroupExample), true, "My Custom Editor Window"); window.Show(); } void OnGUI() { BuildTargetGroup selectedBuildTargetGroup = EditorGUILayout.BeginBuildTargetSelectionGrouping(); if (selectedBuildTargetGroup == BuildTargetGroup.Android) { EditorGUILayout.LabelField("Android specific things"); } if (selectedBuildTargetGroup == BuildTargetGroup.Standalone) { EditorGUILayout.LabelField("Standalone specific things"); } EditorGUILayout.EndBuildTargetSelectionGrouping(); }}