SetAsFirstSibling()
Move the transform to the start of the local transform list.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public void SetAsFirstSibling()
Examples
using UnityEngine;using System.Collections;using UnityEngine.UI; //Required when using UI Elements.using UnityEngine.EventSystems; // Required when using event data.public class ExampleClass : MonoBehaviour, IPointerDownHandler{ public RectTransform panelRectTransform; //Invoked when the mouse pointer goes down on a UI element. public void OnPointerDown(PointerEventData data) { // Puts the panel to the back as it is now the first UI element to be drawn. panelRectTransform.SetAsFirstSibling(); }}