SupportsVertexAttributeFormat(VertexAttributeFormat, int)
Indicates whether the given combination of a vertex attribute format and dimension is supported on this device.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public static bool SupportsVertexAttributeFormat(VertexAttributeFormat format, int dimension)
Parameters
Returns
Type | Description |
|---|---|
| bool | True if the format with the given dimension is supported. |
Remarks
Not all VertexAttributeFormat and dimension combinations are supported. The most common restriction is that format and dimension data size must be a multiple of 4 bytes, so for example VertexAttributeFormat.UNorm8 with dimensions below 4 are not supported. Some platforms or devices might have more limitations, for example VertexAttributeFormat.Float16 is not supported by some mobile phones.
Additional Resources: VertexAttributeFormat, VertexAttributeDescriptor.