UNorm8
8-bit unsigned normalized number.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Field
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
UNorm8 = 2
Remarks
This format stores uniformly quantized numbers in [0..1] range, with 8 bits of precision (256 possible different values). For example, Mesh.colors32 use this format.