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UNorm8

8-bit unsigned normalized number.
Read time 1 minuteLast updated 6 days ago

Definition

UNorm8 = 2

Remarks

This format stores uniformly quantized numbers in [0..1] range, with 8 bits of precision (256 possible different values). For example, Mesh.colors32 use this format.
Additional Resources: Mesh class, VertexAttribute enum, Mesh.GetVertexAttributeFormat.