CameraHDRMode
The HDR mode to use for rendering.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Enum
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
public enum CameraHDRMode
Remarks
When HDR is enabled for the current GraphicsTier this selects the format to use for the HDR buffer. You can only set a Graphics Tier in the Built-in Render Pipeline.
Additional Resources: TierSettings.hdr, Camera.allowHDR.
Fields
Value | Description |
|---|---|
| FP16 | Uses RenderTextureFormat.ARGBHalf. |
| R11G11B10 | Uses RenderTextureFormat.RGB111110Float. |