simulated
Indicates whether the rigid body should be simulated or not by the physics system.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.Physics2DModule
public bool simulated { get; set; }
Remarks
When not simulated, any attached Collider2D or Joint2D also do not participate in the physics simulation.