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Unity Engine


SetLocalTop(float, bool)

Moves the top edge of this RectTransform to the specified position in its parent's coordinate space.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public void SetLocalTop(float value, bool preserveSize = true)

Parameters

value

The target y coordinate for the top edge, in the parent's coordinate space.

preserveSize

When true (default), the element translates so the top edge reaches
value
while height is unchanged. When false, only the top edge moves: the bottom edge stays fixed and RectTransform.sizeDelta is adjusted to match the new height.

Remarks

When
preserveSize
is true, adjusts RectTransform.anchoredPosition so that RectTransform.GetLocalTop returns
value
; the element's size (RectTransform.sizeDelta) and bottom edge are not affected. When
preserveSize
is false, the bottom edge remains at its current position and the height is resized to reach
value
.