SetLocalLeft(float, bool)
Moves the left edge of this RectTransform to the specified position in its parent's coordinate space.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public void SetLocalLeft(float value, bool preserveSize = true)
Parameters
The target x coordinate for the left edge, in the parent's coordinate space.
When true (default), the element translates so the left edge reaches while width is unchanged. When false, only the left edge moves: the right edge stays fixed and RectTransform.sizeDelta is adjusted to match the new width.
valueRemarks
When is true, adjusts RectTransform.anchoredPosition so that RectTransform.GetLocalLeft returns ; the element's size (RectTransform.sizeDelta) and right edge are not affected. When is false, the right edge remains at its current position and the width is resized to reach .
preserveSizevaluepreserveSizevalueAdditional Resources: RectTransform.GetLocalLeft, RectTransform.SetLocalRight.